The learners prefer to interact with graphical representations than sedentary observed. So existing kinds of passive animations and immersed virtual reality haven’t demonstrated learning benefits, but only allow for shallow processing of information. The potential significance of representations will be depended on the following variables such as the level of experience with the graphical representation and knowledge domain, type of task and abstractness of information being represented, the account of the cognitive benefits and mechanisms involved. I should cautiously examine the value of graphical technology for facilitating cognitive tasks when designing representations.
Scaife, M and Rogers, Y (1996). External cognition : how do graphical representations work? International Journal of Human – Computer Studies, v.45, p.185 – 213, January 1996. Retrieved from: http://www.isr.uci.edu/~jpd/classes/ics234bs03/15-ScaifeRogers-ExternalCog.pdf
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